Toy Review: Siege Omega Supreme

Omega Supreme – the first BIG bot of the Transformers franchise.  

Sure Devastator showed a season earlier but he was made up of 6 smaller bots whereas Omega was simply massive in his own right.  I still remember the first episode I saw him in – out of nowhere this big battle base character showed up, flew to the moon as a rocket and then turned into this giant robot that was able to pick up Megatron in one hand and tell him what for! The first time he showed up in the comics he promptly killed half the Decepticons on earth in a single battle!

In other words – Omega is huge and Omega is SUPREME!

Being one of my very favourite characters I was extremely chuffed to hear we would be getting a Titan class Omega Supreme toy.  Whilst I really liked my YOTS Omega, his alt-mode had nothing to do with the G1 character.  Likewise I loved Omega in the Animated cartoon, but he never got a toy at all.  So when it was announced that Omega Supreme would be getting a huge new toy which was based, in both modes, on his G1 incarnation, I gave a little squeal of geeky delight!

So without further ado, lets look at Titan-Class War for Cybertron Siege Omega Supreme.

 

 

Robot Mode

Size: Impressive

Oh be still my beating fuel pump!  He is friggin awesome!  And unlike Metroplex and Fort Max, Omega Supreme gives a real sense of bulk.  Good thick lower legs and arms and a massive torso, just like one would hope for.  Add to this the two cannon arms, track-wings, translucent visor and faithfulcolour scheme and there is no mistaking who this big boy is supposed to be.  Something I think is an excellent addition is the fact that they have made his claw arm prehensile, as in the claws can bend in the middle in order better grab things.  In fact, whilst not as good as some other toys, this Omega has the best articulation of any toy of his namesake, with shoulders, elbows, knees and neck all moveable to put him in a variety of poses.

 

 

FIREPOWER!

Guns: Blazing!

Omega is packing a ton of firepower in robot mode.  As well as having a huge blaster on the end of each arm, he has his signature tank cannon in the back of his head which can be swivelled around.  On his upper chest he has two cannons, these can be folded upwards to reveal further missile racks underneath.  So if Omega doesn’t simply squash ya, he can blast you into oblivion.  

 

 

PARTSFORMER PRECEDENCE

Omega Supreme figures have always been partsformers.  Though some purists contend that a partsformer isn’t really a proper transformer, given Omega’s alt-mode/s its actually a necessity.  Both the original and the Siege versions consist of three separate machines (tank, rocket, base) and even the Energon version needed to come apart to form various trains and cranes.  So while there was no way that Siege Omega was not going to be a partsformer, the separate parts have been kept to a minimum (Tank/Torso, Arms/Rocket, Body/Base, Wings/Tracks x 2) and there is still a lot of transformation going on.  

 

The Base

The outer body and legs of Omega become the base whilst his wings, like the original toy, become the tracks.  It’s really a nice looking base and I love the fact that it comes with two little inner ramps that Micromaster figures can drive up and down.  The missile racks are displayed here so that the base can defend itself and one thing I really like is how the track is both elevated as well as being wide enough to accommodate the tank.  The feet of the robot can fold out to show little caverns for Micromasters to hide in, though personally I prefer to keep them folded up to keep that oval shape.

 

 

The Tank

The torso and head become the tank.  The tank cannon that is on the back of Omega’s head is actually not the same tank cannon here, this one is way larger.  It’s a great looking tank, though not motorized like the original.  The tank can open up to reveal a space for Micromasters, though I would have preferred they make the ramp smoother so that the little guys can actually roll out of him properly, rather than bump their way down.

 

 

The Rocket

Rocket Mode: Phallic. Cosmos: Jealous.

Wow – this is a big rocket!  Like, really big!  Made up primarily of the arms and a thin panel along the back, its amazing just the length this rocket reaches, making it as tall as Omega is in his robot mode!  The transformation is very clever, wrapping around circular parts and the top of the rocket opens up to show a small cockpit for Micromasterfigures.  If I had a complaint, it’s that the prehensile claw that serves as the landing struts tend to slowly slip outwards, so unless you have them flat down Omega’s rocket mode will eventually tilt as one of them gives way.

 

 

The Finished Article

All three of Omega’s modules on their own are pretty cool, but add them all together and it looks wicked!  Seriously, I don’t think there is much I can say here about how great it is that the photo’s don’t convey on their own.

Rocket Base Mode: Awesome. Fan Boys: Jizzing themselves right now.

 

Countdown

In the G1 toyline and Dreamwave comics Countdown was a Micromaster lunar rover that came with his own rocket base.  Making him a partner to Omega Supreme who himself turns into a rocket base was a good call.  Countdown looks good in both modes and if nothing else really highlights how much interactivity there is between figures his size and the Omega toy.

 

 

Worth Getting?

At around $260(AU) he isn’t cheap but isn’t any more expensive than Trypticon was two years ago.  If you are a G1 lover or a fan of huge Transformers this figure could be considered a must have.  The interactivity with Micromaster figures, the robot mode, the rocket base mode – it all works.  Whilst not the absolute perfect figure, he is a genuinely excellent toy which by far is the best Omega Supreme we’ve ever had, and perhaps ever will have.  What can I say?  This toy is truly SUPREME!

 

 

Got something to say about this figure? Pop it in the comments section below!

 

 

Related Articles:

Toy Review: Siege Impactor

Toy Review: Siege Greenlight

Toys Review: Autobot Alphastrike Counterforce

 

Leave a Reply

Your email address will not be published. Required fields are marked *