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Toys Review – Cyberverse Dinobots

Just when everyone thought that Cyberverse was over, it’s managed to get in one last gasp of life.  Dinobots Unite has just aired on Youtube – a  special where Grimlock finally gets all of his Dino-buddies together – both on screen and in their combined mode – Volcanicus.

As such it means new toys to go with the associated media, and who doesn’t love getting more Dinobots eh?  So I was very keen to pick up Swoop (with Bumblebee),  Warrior-Class Snarl and Ultra-Class Sludge.

 

Snarl

Robot Mode

Me Snarl miss Tyrannitron

Without the large majestic split tail adorning his shoulders, which made the G1 Snarl my favourite Dinobot to have in robot mode, he very much resembles his G1 Action Master counterpart.  Whilst this takes away from some of the majesty of his appearance, he still looks pretty good for a Warrior-class figure with decent proportions and a G1-inspired colour scheme.  His head looks great and I’m a real fan of the spikes on his chest and legs.  He has decent articulation with movement in the knees, hips, elbows and shoulders.

Like all Warrior-Class figures, Snarl comes with an attack gimmick – in this case a Power Slash.  This is achieved by taking the detached… er…. Stegosaurus arse and putting it on a peg on Snarls back.  By manipulation of this peg it can make Snarl’s sword arm swing.

Cybertronian Stegosaurus Mode

Looks really good with the yellow backplates and head, making him look more like the G1 cartoon than the G1 toy.  Personally I would have liked to see less yellow on his flank but it is forgivable.    He has limited movement in his legs and sadly none in his neck, tail and jaw.

A downside to Snarl is that the designers have taken a big shortcut by making the tail and arse of his dinosaur mode detachable where it serves little purpose other than peg manipulation for the robot’s gimmick, so there is no real sense of accomplishment when you convert him to dinosaur mode.  However as an interesting side note, the dinosaurs head comes together in a way which is reminiscent of the Age of Extinction Snarl toy.

 

Sludge

Robot Mode

Very faithful to his G1 counterparts design as Cyberverse is want to do.  His large shoulder fins are now at waist height but swing out of the way to prevent major irritation.  Like Snarl I am a fan of the new spikes they have attached to the upper body and it is overall a well proportioned figure.  He has decent but limited articulation.

For Sludge’s battle mode his detached tail can become a spear for him to wield and he can deploy Energon Armour which takes the form of translucent blue armour that flips out of his back to cover his head and torso.  An interesting choice to make the helmet armour an analogue of his Brontosaurus head which my son thought was very cool.

Cybertronian Brontosaurus Mode

I think making Sludge Ultra-class was a very good call in this case, as in comics Sludge is often portrayed much bigger than the other Dinobots when transformed, and by giving him a bigger class size this works well with the likes of Cyberverse Grimlock and Snarl for scale.  Like Snarl he has limited movement in his legs but at least comes with a jaw that can open and close.  Whereas Snarl has a bit more colour in dinosaur mode than I’d care for, I think Sludge could have stood to have a bit more colour to break up the panels of grey.  Overall however a very sweet looking dinosaur, made that bit more bad-ass by having big spikes coming out of the tops of his legs.

 

Swoop

Robot Mode

Very nicely coloured and proportioned, Swoop resembles his(her) G1 cartoon incarnation rather than the toy.  The tail of the Pteradon mode becomes a weapon.  Swoops arms wont bend forward which is a major disappointment and a detraction from the figure, making decent posing all but impossible.

Pteradon Mode

The Pteradon mode comes with a big black spot on its head for some reason which you take to be a cockpit until you see the eyes on the side of the head.  It’s not a bad looking figure with a decent wingspan but has no articulation to speak of.

Bumblebee & Bumbleswoop

Swoop and Bumblebee can combine together to become Bumbleswoop, in much the same way some figures did in the RID(15) toyline.  It looks OK and actually has better articulation that its separated characters (Bumblee is actually even worse than Swoop is!), though for me personally its not my kind of combiner at all.

 

Transformations

Snarl & Sludge: Given these toys are A: from Cyberverse and B: Warrior and Ultra classes, their transformations are exceedingly simple so easy for young kids to get the hang of and my son did both without any instructions.  Like said previously, the detachable backside of Snarl is somewhat of a disappointment.  Also both toys are stand alone, so neither are designed to combine into Volcanicus.

Swoop: Arrgh!  Swoop transforms via a spring to his Bumbleswoop mode and then you need to reverse it to lock it in place for him to be in his normal modes.  Guess what – after only two transformations the the arm clips came out on mine so he was permanently in Bumbeswoop mode!  I was not impressed.

Wing and arm clips

Thankfully fellow Transformer Fan Michael Vella was able to figure out what you have to do.  There are two clips on each arm, one at the shoulder and one at the bicep.  All you have to do is reattach the clips at the bicep and he is good to go again.  However it’s pretty crap this is happening on so many of this figure.  This earns Swoop  Big Angry Trev’s trophy for shittest toy of the year!  Haven’t seen one this bad since Rescuebots Quickshadow. 

 

Worth Getting?

Whilst neither Sludge not Snarl’s figures fall into the ‘cheap’ category, they aren’t overly expensive either and I felt I got my money’s worth for both my purchases.  Like most Cyberverse characters and toys they are very heavily influenced by Generation 1 and both manage to adhere to this style extremely well.  Recommended for younger fans, Cyberverse fans and, like me, Dinobot fans everywhere.  Bumbleswoop – overpriced and the arms unclip too easily, I say avoid this pile of crap at all costs!

Got something to say about these two figures?  Pop it in the comments section below!

 

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Toy Review: Kingdom Tracks

I’ve always thought Tracks was a very underrated character.  Despite getting a couple of spotlight episodes in season 2 of the Generation One cartoon, he’s never really done a lot otherwise.  Has never been a stand-out in any of the comics and, with the exception of a cameo in Animated, has never cropped up in any other Transformer universes.  Very odd considering how interesting he is; a vain, posh speaking narcissist yet still a warrior who took has taken on the likes of Megatron and Starscream.  Add to that he had a very sexy alt-mode that could also become a flying car!  His toy was my absolute favorite out of the 84/85 cars and I still love it to this day.

Tracks being underrated has been reflected in the amount of figures he has gotten over the years – maybe because it’s hard to get more uses out of a figure that has a flying-automobile mode.  We haven’t had a Generations version since Reveal the Shield many, many years ago so he was well overdue.

Well Tracks has finally gotten another figure, in the Kingdom toyline, so let’s look at Deluxe Tracks.

 

Robot Mode

‘Indeed I am still most slim and pristine’

Probably the most show accurate Tracks figure we have had outside of the Masterpiece version.  He looks good with his signature red face & white helmet, backpack guns and slim form.  He certainly looks an improvement over the RTS version, though comparing the two you can see how much Hasbro has shrunken the Deluxe Class over the last decade.  He has decent articulation and overall is a good representation of the character.

 

Vehicle Mode

Very nice looking, though getting everything to stay tabbed together can be very irritating.  I would have liked to see some yellow in his hood flame rather than simply red like the cartoon.  He lacks that certain sexiness that the G1 and Masterpiece toys have and the flashiness of the RTS toy.  His weapons can be mounted on the back or the sides of the vehicle.

 

Flying Car Mode

Here is where the toy stands out – looks really good!  The little tailfins that pop up are a nice addition, though it would have been good to have them and the guns slightly different shades of white so they don’t blend together so much.  Cerainly better than the awful RTS version and even the MP version to my mind, coming in 2nd only to the original G1 toy itself.

 

Transformation

What a friggin pain in the arse this is!  There have been QC issues reported with his legs and it is very evident here.  Whilst you can transform him without making the necessary fixes, its very annoying to do and takes all the fun out of the conversion process.

 

Worth Getting?

This is a good rendition of Tracks, but it is not a stand out.  As yet, for me at any rate, they have not made a Tracks toy that is able to pull off all 3 modes as well as the original.  Whilst some of his modes are better than others, the whole toy is pulled down by the fiddly and annoying transformation sequence.  Recommended only if you are not happy with your current Tracks figures.

 

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Toy Review – POTP Punch/Counterpunch

The original G1 Punch/Counterpunch was a very cool toy with a very cool concept!  Whereas all Triple-Changers in the past had two vehicle modes this toy had two robot modes.  He was an Autobot that could not only turn into a Pontiac Fiero , but also transform into a Decepticon in order to act as a spy!  Despite his abysmal appearance in Season 4 of the cartoon, the toy was so cool that it proved extremely popular, and lead to Doubledealer expanding upon the concept the following year.

We have only had one new version of this character since then, the Timelines version that was released several years ago (I don’t count the subsequent Counterpunch based on a CW mold since he only had one robot mode).  While that toy was good, it was let down primarily by a small and weird looking head and of course a very limited release.  Fans have been awaiting a new toy that could do this unique character justice.

Well wait no more, for now we have the Amazon exclusive Power of the Primes Punch/Counterpunch.  Let’s take a look and see if it was worth the wait.

Not available in stores

Vehicle Mode

Sexy… as long as my doors don’t pop off

One of the appeals of Punch is he was one of the very few Transformers released in 1987 that had an Earth alt-mode (the others being the Throttlebots and new Decepticon Cassettes) when the line was moving heavily into Cybertronian and/or Creature modes.  The vehicle mode has been faithfully redone here, down to the red hubcaps.

The arms/shoulder come misassembled which means that the arms don’t tab properly when you are folding the doors over to make his car mode.  This is apparently easily repaired though I haven’t gotten around to it yet, I’ve found with sufficient (yet carefully applied) force that you can tab the doors properly, though they come back loose with the slightest knock.  When I get around to making the repair I will post the method here, much like I did with the problem regarding Trypticons hip.

 

Punch Mode

I’m a heroic Autobot – check out my orange chest!

Excellent colours, well proportioned, good articulation, an orange gun – what more could one ask for!  Well, perhaps some feet.  But he balances quite well all the same and really puts the Timelines version to shame.  You can fold down a tab on his back to hide the Decepticon symbol located there.

 

Counterpunch

I’m an evil Decepticon – check out my purple kneepads!

Like the original toy, you turn this figure around, adjust the set of the shoulders, flip the helmet and viola – instant Decepticon!  Like his Autobot version you can flip a tab on his back to hide the other factions symbol and he also lacks feet.  Additionally what he lacks is a blaster of his own.  In my opinion it helped differentiate the two robot modes with the original toy by each having its own gun.  Since Counterpunch looks weird holding Punch’s gun, I give him the otherwise useless combiner appendage (since this toy does NOT combine) as a sort of black shield.  Still on the whole he looks excellent, you can even flip the hands around so they are different colours!

Prima Prime

I am the leader of the Original 13 Primes! Check out the power contained in my tiny, tiny body!

You can turn him into a box and stick him in the shield – that’s all I can say about this figure, except perhaps he has some cool pipelighting from the back the other POTP Primes lack.  But I don’t like the concept as a whole and find them mostly useless little figures just waiting to get lost – give us some proper figures of the Original 13 more than just the likes of Alpha Trion and Megatronus.

 

So is this figure worth getting?

As long as you can afford the bigger (but not gigantic) price tag I’d say definitely yes, especially if you are a G1 fan!  3 great modes, a few accessories and a cool collectors box – he is good quality and a lot of fun!  Now we can simply hope this toy prompts the character appearance in the upcoming IDW reboot of the Transformers universe.

 

Got anything to say about this figure?  Would love to read it in the comments section below!

 

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